Magnavox Videogames and the Entertainment Revolution Trigger Happy User's Manual Table of Contents:

ACKNOWLEDGMENTS 1 RESISTANCE IS FUTILE Our virtual history Pixel generation Meme machines The shock of the new 2 THE ORIGIN OF SPECIES Beginnings Art types Happiness is a warm gun In my mind and in my car Might as well jump Sometimes you kick Heaven in here Two tribes Running up that hill It's a kind of magic We can work it out Family fortunes 3 UNREAL CITIES Let's get physical Let's stick together Life in plastic Out of control 4 ELECTRIC SHEEP The gift of sound and vision Cin qua non? Camera obscura You've been framed 5 NEVER-ENDING STORIES A tale of two cities Back to the future How many roads must a man walk down Erase and rewind Cracked actors Talking it over The play's the thing Tie me up, tie me down 6 SOLID GEOMETRY Vector class The art of the new Pushing the boundaries Points of view Being there The user illusion The third way Brave new worlds 7 FALSE IDOLS Dress code Virtual megalocephaly Gender genres Character building Some say life's the thing 8 THE PLAYER OF GAMES Tiny silver balls Power tools Veni, vidi, lusi Get into the groove You win again 9 SIGNS OF LIFE I am what I eat Deep in conversation Time, gentlemen, please Say something else Information overlord Drawing you in 10 THE PROMETHEUS ENGINE God's gift Burn this Bad company Genesis The final frontier In an ideal world Virtual justice The moral maze Ashes to ashes AFTERWORD BIBLIOGRAPHY INDEX ABOUT THE AUTHOR

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